Vehicles (Equipment)

It’s the future, and that can only mean one thing - robots, and awesome sets of wheels. In this section, you will find the rules for riding in style, and for buying, modding, and using your own robotic minions, known as Drones.

VEHICLE ATTRIBUTES
Vehicles have Four Attributes: Size, Agility, Might, and Move.

Agility: A vehicle's Agility is added to its user's Drive or Pilot skill, and is used to determine its Dodge score.

Might: A vehicle's Might is used just like a character's - to determine its Soak and Block score, and to see how much damage it does when it hits something.

Move: A vehicle's Move is meant to represent how fast a vehicle can accellerate. All vehicles move at twice the normal rate of a character, but, each time you move with a vehicle, you must roll its Move dice, and use it like the Athletics (Run) skill. Note that if you try to ram a target and miss, you MUST use up any remaining movement from your Move dice, until you come to a stop, or hit something.

Size: A vehicle's Size is its most important attribute, because it affects the others. It also has important effects when it comes to fighting. There are four sizes - Tiny, Small, Medium, and Large.

When two things of different sizes clash, the Larger thing gets a +1d Bonus to its Might for every size larger it is (so, Tiny vs. Small sees a +1d Bonus to the Small Thing, while Tiny vs. Large sees a +3d Bonus). In addition, if the Attacker is more than one size Larger than the Defender, it ignores the Defender's Armor Bonus.

CREATING A VEHICLE
When creating a vehicle, there are two things to consider - its type, and its size. Both of these categories affect the vehicle's Attributes, as well as how many Character Points it costs. It also affects its durability; when a vehicle is damaged too severely, it becomes unresponsive.

The amount of damage a vehicle can take varies based on its size. Tiny vehicles become unresponsive the first time they are Wounded. Small and Medium vehicles can be wounded twice; Large vehicles can be wounded three times.

If it is damaged after this, you must roll your Wild Die - on a 1, the vehicle explodes, dealing Fire Damage equal to its Might to anything within 15 Feet / 3 Squares of it.

VEHICLE MODS
Just like with weapons and armor, most runners like to trick out their rides and drones; and, just like weapons and armor, vehicles have six mod slots to fill.

For more information on modifying vehicles, click here.