Armor (Equipment)

Even if you do believe that the best defense is a good offense, you'd be a fool to not try to keep the pain away as much as possible. With that in mind, there is a variety of protective gear available to those that live in the shadows.

Armor comes in three sizes - Light, Medium, and Heavy. Light Armor is anything from a thick jumpsuit to a leather jacket; Medium Armor is generally Heavy Armor that only covers parts of the body, like a breastplate or kevlar vest. Heavy Armor is for things like full military gear, or a set of plate mail (for a good example of these differences, look at the picture at the top of this page).

When something specifies that it grants an "Armor Bonus" that means things like Armor-Piercing Ammo, or vehicles larger than you, tend to ignore it. As such, it may be wise to notate what your Armored and Unarmored Soak scores are on your character sheet.

For more inforamtion on Soak, click here.

ARMOR MODS
If you're running the shadows, chances are you don't want to be a cheapskate when it comes to keeping you a step ahead of the grim reaper. Similar to Weapons, all Armor types come with 6 Mod Slots, allowing you to customize your gear. Choose wisely.

You will notice some Armor Mods grant "Enhancement Bonuses," just like some Augmentations. Enhancement Bonuses do not stack. This means having both the "Stealthy" Armor Mod and "Stealthy" Augmentation still only grants a +2 Bonus to Stealth (Sneak), not +4. However, any other effects (such as the ability to double a roll once per scene) DO still apply.